I've also run into some snags along the way. The biggest one is probably the sound effects, which I was using the OpenAL library for. While adding in some sounds to the game to spice things up I realized that I was only able to load a few sounds into memory due to a major screw-up I made when implementing OpenAL into the game engine. I probably should have tried to completely understand openAL instead of following a few tutorials on playing simple sounds. I'm still to lazy to do that (and hate learning how to use new libraries) so I decided to use the SDL Mixer for sounds since I'm already using it for music. Unfortunately, when playing sounds with the mixer, there is a delay in the playing of the sound. While trying to decide which would be easier and quicker to fix, my headphones randomly decided to not work anymore so I had no sound on my computer. After this event I just decided to give up on the sound for now and save it for some other day. Since I'm not having the best luck in the sound department, maybe I should just have closed captioning for sound. There can be a little black box with white letters at the bottom that describes the sounds instead of actually playing them. This way our hearing impaired players can also enjoy the rich sound effects in the game.
We added in a new companion, who we are currently calling Birdster. He is a bird. He flies. Flies behind you. He allows you to double jump by catching the player in the air and throwing him up higher. Here is a picture of him. He is a bird.

Up next one the to-do list:
-Enemies for the Grasslands
-Special Effects
-Storyline Writing
-More Level Design Practice
Now that we are getting to the point of actually designing the world, we will probably be releasing a version of the game in the near future to those of you who would like to test our game. So if you would like to do some testing for us, make sure you let us know!
You can sign me up for testing! :D For surely. This is looking awesome so far, guys. The engine looks pretty tight right now.
ReplyDelete<3
Thanks a lot, dude! That's awesome you want to do testing. Your input will be very helpful to us!
ReplyDelete20170626 junda
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