November 25, 2011

The Chicken Bandit

The Chicken Bandit is now officially released! Head on over to The Chicken Bandit's new webpage to check it out!
















Try the free demo, then buy the full game for only $2.99! If you like the game make sure to give us a good rating on the market! (If you don't like the game, it's ok if you forget.) Tell all your friends!

Thanks to everybody who helped with the game! We hope you like it!

November 19, 2011

The Chicken Bandit Complete!

We finally did it! The game is complete! It feels like it has been a long time since we submitted the game to the IGF last month, but all the extra time really gave us the chance to add some extra stuff and polish everything up. I'm really happy with how everything turned out! Here are some screen shots of the main menu:





We still have a couple things to do before we can release the game: making a website, trailer, last minute testing/bug hunting, and creating the demo . Unless we run into some big trouble with any of these, I think we should be able to release the game in the upcoming week! I'm excited!

radio

October 28, 2011

Get 3 Coffins Ready



Or maybe just one for now.

October 18, 2011

Chicken Bandit #11: Beta 2!

The game is finished! For the most part. We finished up the entire story mode last night, in time for the IGF deadline. I'm very happy with how the whole thing turned out, it is definitely our best game yet. We are still going to take a couple more weeks to make some changes based on feedback, create a cool trailer, and add in some extras to the game.



Current Game Features:

-20 stages
-4 separate 'worlds'
-16 different enemies (including 4 bosses)
-11 types of upgrades
-Options Menu (complete with customizable sound options (on or off))




If anybody would like to take the full game for a spin, let me know! It would be very helpful to get your feedback! You could leave a comment below or shoot me an email at (team@sharkarmstudios.com)

radio

October 17, 2011

Chicken Bandit #10: All Levels Complete

All the levels in the game are now complete. They've been done for probably around 24 hours now and we mostly have been working on fixing up animations and a bunch of little things. I just played the game the whole way through for the first time and I am really really happy with how it is turning out. It was originally designed to be a somewhat small game and somehow sneaked up on us and turned into this monster it is today.



As it is right now, it takes about 40-60 minutes for me to play through main game. I'm also assuming the game is incredibly difficult because I had a little bit of a hard time beating some of the levels and I (unsurprisingly) became very good at the game after testing it a million times.

So once we have the IGF Version of the game ready, it would be a great time to have some people test the game the whole way through. So if you would like to do some testing for us, let us know!

-radio
 
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