October 17, 2011

Chicken Bandit #10: All Levels Complete

All the levels in the game are now complete. They've been done for probably around 24 hours now and we mostly have been working on fixing up animations and a bunch of little things. I just played the game the whole way through for the first time and I am really really happy with how it is turning out. It was originally designed to be a somewhat small game and somehow sneaked up on us and turned into this monster it is today.



As it is right now, it takes about 40-60 minutes for me to play through main game. I'm also assuming the game is incredibly difficult because I had a little bit of a hard time beating some of the levels and I (unsurprisingly) became very good at the game after testing it a million times.

So once we have the IGF Version of the game ready, it would be a great time to have some people test the game the whole way through. So if you would like to do some testing for us, let us know!

-radio

October 6, 2011

Chicken Bandit #9: Mega Worm

Working on the 3rd world boss, who looks a little something like this:

October 2, 2011

Chicken Bandit #8: Tie me up! Untie me!

Thanks to everyone who tested the demo of the game! We got a lot of great feedback and already made some great changes.


We've also been working really hard on the content in the game since the release of the demo. The second world is now completely put together putting us officially at 50% content complete. In reality, we are actually a lot farther than that, because we already have most of the pieces done for the last 2 worlds even though they aren't yet put together in their final form. We should be at (or very very close to) 100% by the end of next weekend or we are dead. And by that I mean that somebody is actually going to start murdering members of our team until we are both unalive.




A new enemy: a femme-bot who lassos you!



Sorry guys, I can't hang out. I'm a little tied up.

We also have a lot of other new enemies in. I'd like to introduce you to another one of them. Say hello to my little friend (fren):




I'd like to post more but I've gotta get back to work!

-radio

September 18, 2011

Chicken Bandit 7: Chickenback Bandit Beta



The beta demo is now completely finished! If you have an Android device and would like to try out the game, let us know! We want to have lots of people to play this so we can get some feedback and help improve the game for the final version. Contact me at "team@SharkArmStudios.com", or through instant messaging or in person if you would like to try out the game and give some feedback. Thanks!








September 11, 2011

Chicken Rider Update #6: Old Man Last-10% is Getting on My Back

I haven't updated in a while because we've been too busy working on the game! Just to prove it here are some new screen shots of the map and the store:






Note: Screen shots are not 100% final.

It's taking a lot longer than I thought to get this demo ready to send people, I always forget how long finalizing things takes. All those little things that I let go start to pile up and it takes a while to make sure they are all in there and working correctly. The good news is that a lot of this kind of stuff will be done and we will hopefully have a shorter finishing up time for the final version!

Stay tuned, demo is going out VERY soon!
 
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