Here's a teaser for some of the music that will be featured in Grand Feather. The composer for Grand Feather is now Jamie Billings (check out her website here). This post is very long overdue (Forgive us Jamie ;) ) as we have been working with her for a little while now. She's attending Berklee College of Music. She's doing great work and here is a preview of her music for the game and some gameplay video.
In the video you can see quite a few glitches (specifically in the slime caves) as well as some missing animations. These will be fixed in the final version.
May 11, 2010
April 18, 2010
Angry Boulders Gameplay Video
It took me a bit of time, but we finally have a gameplay video of Angry Boulders up. I don't want to brag but I feel like I did a really great hand modeling job in this video. It could be a possible career path for me if this programming thing I'm into right now doesn't work out. Take a look:
And that's a couch in the background.
And that's a couch in the background.
April 5, 2010
SharkArm Goes Viral: Hitting Facebook
It is now official, SharkArm Studios has now hit the big times with its recent release of its facebook fanpage entitled, SharkArm Studios Fan Page. Facebook is a new (and from what I can gather) totally hip website that anybody can sign up for and create a totally awesome webpage 100% devoted to their face. From the very first days I set foot in the universe that you and I call the internet, I knew that someday I wanted to make a website about my face. I would just stare into a mirror for hours and think about how awesome it will be when somebody can bring up a picture of this face on their own personal computer from their home. And not only can you do that, but you can also have a list of all of your friends and pictures of those them too. It even gives you a nice little friend count so you can easily determine who is the most popular kid in school.
But the best part about Facebook by far, is that you can make sure that people who aren't your close friends still can find out how cool and popular and awesome you are. Think about it. You might meet some girl at a party, and never get the chance to bring up that you play guitar. Or some of your friends might not know that you even went to that party, and they certainly won't be able to tell how much of beer you were able to drink. With Facebook, you don't have to worry about any of these problems.
So I highly recommend this website. I also highly recommend that you check back in a few days for some awesome new secret updates.
But the best part about Facebook by far, is that you can make sure that people who aren't your close friends still can find out how cool and popular and awesome you are. Think about it. You might meet some girl at a party, and never get the chance to bring up that you play guitar. Or some of your friends might not know that you even went to that party, and they certainly won't be able to tell how much of beer you were able to drink. With Facebook, you don't have to worry about any of these problems.
So I highly recommend this website. I also highly recommend that you check back in a few days for some awesome new secret updates.
TAGS:
general
March 30, 2010
Angry Boulders Android Release!
A few months ago I started working on a game engine for Google's Android platform, but only had an emulator to test on. Now that we actually have a device we decided to start making some Android games. We just completed our first one, in about a week's time, Angry Boulders. It is an advanced version of our previous Angry Boulders with way better graphics and some gameplay updates. We wanted to make a smaller game first and put that out on the market before we dive into a bigger and better project. Here are some screen shots:


It took a little longer than I thought to get out the door for such a small game, but I really like how it turned out. I think the game is a great fit for a mobile device with a touch screen (especially if it also has a track ball.)
We are going to be having a whole lot of work for school until the end of the next semester, so we won't have time to start another Android project till we are done. Until then we will using our spare time to put some more time into Grand Feather, as we are eager to get back to work on it. We have an art show type thing coming up at our school, so we want to have a nice small demo set up to show off what we have done so far.
Check back for more updates!


It took a little longer than I thought to get out the door for such a small game, but I really like how it turned out. I think the game is a great fit for a mobile device with a touch screen (especially if it also has a track ball.)
We are going to be having a whole lot of work for school until the end of the next semester, so we won't have time to start another Android project till we are done. Until then we will using our spare time to put some more time into Grand Feather, as we are eager to get back to work on it. We have an art show type thing coming up at our school, so we want to have a nice small demo set up to show off what we have done so far.
Check back for more updates!
TAGS:
Android,
game engine,
general,
screenshot,
small game
March 8, 2010
(Martial) Art Game
A new game we made over the weekend entitled, Jeff Rockwell's Black Belt Jiu Jitsu. Based on our old Jiu Jitsu instructor and a bunch of inside jokes. Java applet. Runs in a browser.
TAGS:
funny,
small game
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